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- /**
- * @license Highcharts JS v9.0.1 (2021-02-16)
- *
- * Old IE (v6, v7, v8) module for Highcharts v6+.
- *
- * (c) 2010-2021 Highsoft AS
- * Author: Torstein Honsi
- *
- * License: www.highcharts.com/license
- */
- 'use strict';
- (function (factory) {
- if (typeof module === 'object' && module.exports) {
- factory['default'] = factory;
- module.exports = factory;
- } else if (typeof define === 'function' && define.amd) {
- define('highcharts/modules/oldie', ['highcharts'], function (Highcharts) {
- factory(Highcharts);
- factory.Highcharts = Highcharts;
- return factory;
- });
- } else {
- factory(typeof Highcharts !== 'undefined' ? Highcharts : undefined);
- }
- }(function (Highcharts) {
- var _modules = Highcharts ? Highcharts._modules : {};
- function _registerModule(obj, path, args, fn) {
- if (!obj.hasOwnProperty(path)) {
- obj[path] = fn.apply(null, args);
- }
- }
- _registerModule(_modules, 'Extensions/Math3D.js', [_modules['Core/Globals.js'], _modules['Core/Utilities.js']], function (H, U) {
- /* *
- *
- * (c) 2010-2021 Torstein Honsi
- *
- * License: www.highcharts.com/license
- *
- * !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
- *
- * */
- var pick = U.pick;
- // Mathematical Functionility
- var deg2rad = H.deg2rad;
- /* eslint-disable max-len */
- /**
- * Apply 3-D rotation
- * Euler Angles (XYZ):
- * cosA = cos(Alfa|Roll)
- * cosB = cos(Beta|Pitch)
- * cosG = cos(Gamma|Yaw)
- *
- * Composite rotation:
- * | cosB * cosG | cosB * sinG | -sinB |
- * | sinA * sinB * cosG - cosA * sinG | sinA * sinB * sinG + cosA * cosG | sinA * cosB |
- * | cosA * sinB * cosG + sinA * sinG | cosA * sinB * sinG - sinA * cosG | cosA * cosB |
- *
- * Now, Gamma/Yaw is not used (angle=0), so we assume cosG = 1 and sinG = 0, so
- * we get:
- * | cosB | 0 | - sinB |
- * | sinA * sinB | cosA | sinA * cosB |
- * | cosA * sinB | - sinA | cosA * cosB |
- *
- * But in browsers, y is reversed, so we get sinA => -sinA. The general result
- * is:
- * | cosB | 0 | - sinB | | x | | px |
- * | - sinA * sinB | cosA | - sinA * cosB | x | y | = | py |
- * | cosA * sinB | sinA | cosA * cosB | | z | | pz |
- *
- * @private
- * @function rotate3D
- */
- /* eslint-enable max-len */
- /**
- * @private
- * @param {number} x
- * X coordinate
- * @param {number} y
- * Y coordinate
- * @param {number} z
- * Z coordinate
- * @param {Highcharts.Rotation3dObject} angles
- * Rotation angles
- * @return {Highcharts.Rotation3dObject}
- * Rotated position
- */
- function rotate3D(x, y, z, angles) {
- return {
- x: angles.cosB * x - angles.sinB * z,
- y: -angles.sinA * angles.sinB * x + angles.cosA * y -
- angles.cosB * angles.sinA * z,
- z: angles.cosA * angles.sinB * x + angles.sinA * y +
- angles.cosA * angles.cosB * z
- };
- }
- /**
- * Perspective3D function is available in global Highcharts scope because is
- * needed also outside of perspective() function (#8042).
- * @private
- * @function Highcharts.perspective3D
- *
- * @param {Highcharts.Position3DObject} coordinate
- * 3D position
- *
- * @param {Highcharts.Position3DObject} origin
- * 3D root position
- *
- * @param {number} distance
- * Perspective distance
- *
- * @return {Highcharts.PositionObject}
- * Perspective 3D Position
- *
- * @requires highcharts-3d
- */
- function perspective3D(coordinate, origin, distance) {
- var projection = ((distance > 0) && (distance < Number.POSITIVE_INFINITY)) ?
- distance / (coordinate.z + origin.z + distance) :
- 1;
- return {
- x: coordinate.x * projection,
- y: coordinate.y * projection
- };
- }
- H.perspective3D = perspective3D;
- /**
- * Transforms a given array of points according to the angles in chart.options.
- *
- * @private
- * @function Highcharts.perspective
- *
- * @param {Array<Highcharts.Position3DObject>} points
- * The array of points
- *
- * @param {Highcharts.Chart} chart
- * The chart
- *
- * @param {boolean} [insidePlotArea]
- * Whether to verify that the points are inside the plotArea
- *
- * @param {boolean} [useInvertedPersp]
- * Whether to use inverted perspective in calculations
- *
- * @return {Array<Highcharts.Position3DObject>}
- * An array of transformed points
- *
- * @requires highcharts-3d
- */
- function perspective(points, chart, insidePlotArea, useInvertedPersp) {
- var options3d = chart.options.chart.options3d,
- /* The useInvertedPersp argument is used for
- * inverted charts with already inverted elements,
- * such as dataLabels or tooltip positions.
- */
- inverted = pick(useInvertedPersp,
- insidePlotArea ? chart.inverted : false),
- origin = {
- x: chart.plotWidth / 2,
- y: chart.plotHeight / 2,
- z: options3d.depth / 2,
- vd: pick(options3d.depth, 1) * pick(options3d.viewDistance, 0)
- },
- scale = chart.scale3d || 1,
- beta = deg2rad * options3d.beta * (inverted ? -1 : 1),
- alpha = deg2rad * options3d.alpha * (inverted ? -1 : 1),
- angles = {
- cosA: Math.cos(alpha),
- cosB: Math.cos(-beta),
- sinA: Math.sin(alpha),
- sinB: Math.sin(-beta)
- };
- if (!insidePlotArea) {
- origin.x += chart.plotLeft;
- origin.y += chart.plotTop;
- }
- // Transform each point
- return points.map(function (point) {
- var rotated = rotate3D((inverted ? point.y : point.x) - origin.x, (inverted ? point.x : point.y) - origin.y, (point.z || 0) - origin.z,
- angles),
- // Apply perspective
- coordinate = perspective3D(rotated,
- origin,
- origin.vd);
- // Apply translation
- coordinate.x = coordinate.x * scale + origin.x;
- coordinate.y = coordinate.y * scale + origin.y;
- coordinate.z = rotated.z * scale + origin.z;
- return {
- x: (inverted ? coordinate.y : coordinate.x),
- y: (inverted ? coordinate.x : coordinate.y),
- z: coordinate.z
- };
- });
- }
- H.perspective = perspective;
- /**
- * Calculate a distance from camera to points - made for calculating zIndex of
- * scatter points.
- *
- * @private
- * @function Highcharts.pointCameraDistance
- *
- * @param {Highcharts.Dictionary<number>} coordinates
- * Coordinates of the specific point
- *
- * @param {Highcharts.Chart} chart
- * Related chart
- *
- * @return {number}
- * Distance from camera to point
- *
- * @requires highcharts-3d
- */
- function pointCameraDistance(coordinates, chart) {
- var options3d = chart.options.chart.options3d,
- cameraPosition = {
- x: chart.plotWidth / 2,
- y: chart.plotHeight / 2,
- z: pick(options3d.depth, 1) * pick(options3d.viewDistance, 0) +
- options3d.depth
- },
- // Added support for objects with plotX or x coordinates.
- distance = Math.sqrt(Math.pow(cameraPosition.x - pick(coordinates.plotX,
- coordinates.x), 2) +
- Math.pow(cameraPosition.y - pick(coordinates.plotY,
- coordinates.y), 2) +
- Math.pow(cameraPosition.z - pick(coordinates.plotZ,
- coordinates.z), 2));
- return distance;
- }
- H.pointCameraDistance = pointCameraDistance;
- /**
- * Calculate area of a 2D polygon using Shoelace algorithm
- * https://en.wikipedia.org/wiki/Shoelace_formula
- *
- * @private
- * @function Highcharts.shapeArea
- *
- * @param {Array<Highcharts.PositionObject>} vertexes
- * 2D Polygon
- *
- * @return {number}
- * Calculated area
- *
- * @requires highcharts-3d
- */
- function shapeArea(vertexes) {
- var area = 0,
- i,
- j;
- for (i = 0; i < vertexes.length; i++) {
- j = (i + 1) % vertexes.length;
- area += vertexes[i].x * vertexes[j].y - vertexes[j].x * vertexes[i].y;
- }
- return area / 2;
- }
- H.shapeArea = shapeArea;
- /**
- * Calculate area of a 3D polygon after perspective projection
- *
- * @private
- * @function Highcharts.shapeArea3d
- *
- * @param {Array<Highcharts.Position3DObject>} vertexes
- * 3D Polygon
- *
- * @param {Highcharts.Chart} chart
- * Related chart
- *
- * @param {boolean} [insidePlotArea]
- * Whether to verify that the points are inside the plotArea
- *
- * @return {number}
- * Calculated area
- *
- * @requires highcharts-3d
- */
- function shapeArea3D(vertexes, chart, insidePlotArea) {
- return shapeArea(perspective(vertexes, chart, insidePlotArea));
- }
- H.shapeArea3d = shapeArea3D;
- var mathModule = {
- perspective: perspective,
- perspective3D: perspective3D,
- pointCameraDistance: pointCameraDistance,
- shapeArea: shapeArea,
- shapeArea3D: shapeArea3D
- };
- return mathModule;
- });
- _registerModule(_modules, 'Core/Renderer/SVG/SVGElement3D.js', [_modules['Core/Color/Color.js'], _modules['Core/Renderer/SVG/SVGElement.js'], _modules['Core/Utilities.js']], function (Color, SVGElement, U) {
- /* *
- *
- * (c) 2010-2021 Torstein Honsi
- *
- * Extensions to the SVGRenderer class to enable 3D shapes
- *
- * License: www.highcharts.com/license
- *
- * !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
- *
- * */
- var color = Color.parse;
- var defined = U.defined,
- merge = U.merge,
- objectEach = U.objectEach,
- pick = U.pick;
- /* *
- *
- * Namespace
- *
- * */
- var SVGElement3D;
- (function (SVGElement3D) {
- /* *
- *
- * Functions
- *
- * */
- /* eslint-disable valid-jsdoc */
- SVGElement3D.base = {
- /**
- * The init is used by base - renderer.Element
- * @private
- */
- initArgs: function (args) {
- var elem3d = this,
- renderer = elem3d.renderer,
- paths = renderer[elem3d.pathType + 'Path'](args),
- zIndexes = paths.zIndexes;
- // build parts
- elem3d.parts.forEach(function (part) {
- elem3d[part] = renderer.path(paths[part]).attr({
- 'class': 'highcharts-3d-' + part,
- zIndex: zIndexes[part] || 0
- }).add(elem3d);
- });
- elem3d.attr({
- 'stroke-linejoin': 'round',
- zIndex: zIndexes.group
- });
- // store original destroy
- elem3d.originalDestroy = elem3d.destroy;
- elem3d.destroy = elem3d.destroyParts;
- // Store information if any side of element was rendered by force.
- elem3d.forcedSides = paths.forcedSides;
- },
- /**
- * Single property setter that applies options to each part
- * @private
- */
- singleSetterForParts: function (prop, val, values, verb, duration, complete) {
- var elem3d = this,
- newAttr = {},
- optionsToApply = [null,
- null, (verb || 'attr'),
- duration,
- complete],
- hasZIndexes = values && values.zIndexes;
- if (!values) {
- newAttr[prop] = val;
- optionsToApply[0] = newAttr;
- }
- else {
- // It is needed to deal with the whole group zIndexing
- // in case of graph rotation
- if (hasZIndexes && hasZIndexes.group) {
- this.attr({
- zIndex: hasZIndexes.group
- });
- }
- objectEach(values, function (partVal, part) {
- newAttr[part] = {};
- newAttr[part][prop] = partVal;
- // include zIndexes if provided
- if (hasZIndexes) {
- newAttr[part].zIndex = values.zIndexes[part] || 0;
- }
- });
- optionsToApply[1] = newAttr;
- }
- return elem3d.processParts.apply(elem3d, optionsToApply);
- },
- /**
- * Calls function for each part. Used for attr, animate and destroy.
- * @private
- */
- processParts: function (props, partsProps, verb, duration, complete) {
- var elem3d = this;
- elem3d.parts.forEach(function (part) {
- // if different props for different parts
- if (partsProps) {
- props = pick(partsProps[part], false);
- }
- // only if something to set, but allow undefined
- if (props !== false) {
- elem3d[part][verb](props, duration, complete);
- }
- });
- return elem3d;
- },
- /**
- * Destroy all parts
- * @private
- */
- destroyParts: function () {
- this.processParts(null, null, 'destroy');
- return this.originalDestroy();
- }
- };
- SVGElement3D.cuboid = merge(SVGElement3D.base, {
- parts: ['front', 'top', 'side'],
- pathType: 'cuboid',
- attr: function (args, val, complete, continueAnimation) {
- // Resolve setting attributes by string name
- if (typeof args === 'string' && typeof val !== 'undefined') {
- var key = args;
- args = {};
- args[key] = val;
- }
- if (args.shapeArgs || defined(args.x)) {
- return this.singleSetterForParts('d', null, this.renderer[this.pathType + 'Path'](args.shapeArgs || args));
- }
- return SVGElement.prototype.attr.call(this, args, void 0, complete, continueAnimation);
- },
- animate: function (args, duration, complete) {
- if (defined(args.x) && defined(args.y)) {
- var paths = this.renderer[this.pathType + 'Path'](args),
- forcedSides = paths.forcedSides;
- this.singleSetterForParts('d', null, paths, 'animate', duration, complete);
- this.attr({
- zIndex: paths.zIndexes.group
- });
- // If sides that are forced to render changed, recalculate
- // colors.
- if (forcedSides !== this.forcedSides) {
- this.forcedSides = forcedSides;
- SVGElement3D.cuboid.fillSetter.call(this, this.fill);
- }
- }
- else {
- SVGElement.prototype.animate.call(this, args, duration, complete);
- }
- return this;
- },
- fillSetter: function (fill) {
- var elem3d = this;
- elem3d.forcedSides = elem3d.forcedSides || [];
- elem3d.singleSetterForParts('fill', null, {
- front: fill,
- // Do not change color if side was forced to render.
- top: color(fill).brighten(elem3d.forcedSides.indexOf('top') >= 0 ? 0 : 0.1).get(),
- side: color(fill).brighten(elem3d.forcedSides.indexOf('side') >= 0 ? 0 : -0.1).get()
- });
- // fill for animation getter (#6776)
- elem3d.color = elem3d.fill = fill;
- return elem3d;
- }
- });
- /* eslint-enable valid-jsdoc */
- })(SVGElement3D || (SVGElement3D = {}));
- return SVGElement3D;
- });
- _registerModule(_modules, 'Core/Renderer/SVG/SVGRenderer3D.js', [_modules['Core/Animation/AnimationUtilities.js'], _modules['Core/Color/Color.js'], _modules['Core/Globals.js'], _modules['Extensions/Math3D.js'], _modules['Core/Renderer/SVG/SVGElement.js'], _modules['Core/Renderer/SVG/SVGElement3D.js'], _modules['Core/Renderer/SVG/SVGRenderer.js'], _modules['Core/Utilities.js']], function (A, Color, H, Math3D, SVGElement, SVGElement3D, SVGRenderer, U) {
- /* *
- *
- * (c) 2010-2021 Torstein Honsi
- *
- * Extensions to the SVGRenderer class to enable 3D shapes
- *
- * License: www.highcharts.com/license
- *
- * !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
- *
- * */
- var animObject = A.animObject;
- var color = Color.parse;
- var charts = H.charts,
- deg2rad = H.deg2rad;
- var perspective = Math3D.perspective,
- shapeArea = Math3D.shapeArea;
- var defined = U.defined,
- extend = U.extend,
- merge = U.merge,
- pick = U.pick;
- /* *
- *
- * Constants
- *
- * */
- var cos = Math.cos,
- sin = Math.sin,
- PI = Math.PI,
- dFactor = (4 * (Math.sqrt(2) - 1) / 3) / (PI / 2);
- /* *
- *
- * Functions
- *
- * */
- /* eslint-disable valid-jsdoc */
- /**
- * Method to construct a curved path. Can 'wrap' around more then 180 degrees.
- * @private
- */
- function curveTo(cx, cy, rx, ry, start, end, dx, dy) {
- var result = [],
- arcAngle = end - start;
- if ((end > start) && (end - start > Math.PI / 2 + 0.0001)) {
- result = result.concat(curveTo(cx, cy, rx, ry, start, start + (Math.PI / 2), dx, dy));
- result = result.concat(curveTo(cx, cy, rx, ry, start + (Math.PI / 2), end, dx, dy));
- return result;
- }
- if ((end < start) && (start - end > Math.PI / 2 + 0.0001)) {
- result = result.concat(curveTo(cx, cy, rx, ry, start, start - (Math.PI / 2), dx, dy));
- result = result.concat(curveTo(cx, cy, rx, ry, start - (Math.PI / 2), end, dx, dy));
- return result;
- }
- return [[
- 'C',
- cx + (rx * Math.cos(start)) -
- ((rx * dFactor * arcAngle) * Math.sin(start)) + dx,
- cy + (ry * Math.sin(start)) +
- ((ry * dFactor * arcAngle) * Math.cos(start)) + dy,
- cx + (rx * Math.cos(end)) +
- ((rx * dFactor * arcAngle) * Math.sin(end)) + dx,
- cy + (ry * Math.sin(end)) -
- ((ry * dFactor * arcAngle) * Math.cos(end)) + dy,
- cx + (rx * Math.cos(end)) + dx,
- cy + (ry * Math.sin(end)) + dy
- ]];
- }
- /* *
- *
- * Composition
- *
- * */
- SVGRenderer.prototype.elements3d = SVGElement3D;
- SVGRenderer.prototype.toLinePath = function (points, closed) {
- var result = [];
- // Put "L x y" for each point
- points.forEach(function (point) {
- result.push(['L', point.x, point.y]);
- });
- if (points.length) {
- // Set the first element to M
- result[0][0] = 'M';
- // If it is a closed line, add Z
- if (closed) {
- result.push(['Z']);
- }
- }
- return result;
- };
- SVGRenderer.prototype.toLineSegments = function (points) {
- var result = [],
- m = true;
- points.forEach(function (point) {
- result.push(m ? ['M', point.x, point.y] : ['L', point.x, point.y]);
- m = !m;
- });
- return result;
- };
- // A 3-D Face is defined by it's 3D vertexes, and is only visible if it's
- // vertexes are counter-clockwise (Back-face culling). It is used as a
- // polyhedron Element
- SVGRenderer.prototype.face3d = function (args) {
- var renderer = this,
- ret = this.createElement('path');
- ret.vertexes = [];
- ret.insidePlotArea = false;
- ret.enabled = true;
- /* eslint-disable no-invalid-this */
- ret.attr = function (hash) {
- if (typeof hash === 'object' &&
- (defined(hash.enabled) ||
- defined(hash.vertexes) ||
- defined(hash.insidePlotArea))) {
- this.enabled = pick(hash.enabled, this.enabled);
- this.vertexes = pick(hash.vertexes, this.vertexes);
- this.insidePlotArea = pick(hash.insidePlotArea, this.insidePlotArea);
- delete hash.enabled;
- delete hash.vertexes;
- delete hash.insidePlotArea;
- var chart = charts[renderer.chartIndex],
- vertexes2d = perspective(this.vertexes,
- chart,
- this.insidePlotArea),
- path = renderer.toLinePath(vertexes2d,
- true),
- area = shapeArea(vertexes2d),
- visibility = (this.enabled && area > 0) ? 'visible' : 'hidden';
- hash.d = path;
- hash.visibility = visibility;
- }
- return SVGElement.prototype.attr.apply(this, arguments);
- };
- ret.animate = function (params) {
- if (typeof params === 'object' &&
- (defined(params.enabled) ||
- defined(params.vertexes) ||
- defined(params.insidePlotArea))) {
- this.enabled = pick(params.enabled, this.enabled);
- this.vertexes = pick(params.vertexes, this.vertexes);
- this.insidePlotArea = pick(params.insidePlotArea, this.insidePlotArea);
- delete params.enabled;
- delete params.vertexes;
- delete params.insidePlotArea;
- var chart = charts[renderer.chartIndex],
- vertexes2d = perspective(this.vertexes,
- chart,
- this.insidePlotArea),
- path = renderer.toLinePath(vertexes2d,
- true),
- area = shapeArea(vertexes2d),
- visibility = (this.enabled && area > 0) ? 'visible' : 'hidden';
- params.d = path;
- this.attr('visibility', visibility);
- }
- return SVGElement.prototype.animate.apply(this, arguments);
- };
- /* eslint-enable no-invalid-this */
- return ret.attr(args);
- };
- // A Polyhedron is a handy way of defining a group of 3-D faces. It's only
- // attribute is `faces`, an array of attributes of each one of it's Face3D
- // instances.
- SVGRenderer.prototype.polyhedron = function (args) {
- var renderer = this,
- result = this.g(),
- destroy = result.destroy;
- if (!this.styledMode) {
- result.attr({
- 'stroke-linejoin': 'round'
- });
- }
- result.faces = [];
- /* eslint-disable no-invalid-this */
- // destroy all children
- result.destroy = function () {
- for (var i = 0; i < result.faces.length; i++) {
- result.faces[i].destroy();
- }
- return destroy.call(this);
- };
- result.attr = function (hash, val, complete, continueAnimation) {
- if (typeof hash === 'object' && defined(hash.faces)) {
- while (result.faces.length > hash.faces.length) {
- result.faces.pop().destroy();
- }
- while (result.faces.length < hash.faces.length) {
- result.faces.push(renderer.face3d().add(result));
- }
- for (var i = 0; i < hash.faces.length; i++) {
- if (renderer.styledMode) {
- delete hash.faces[i].fill;
- }
- result.faces[i].attr(hash.faces[i], null, complete, continueAnimation);
- }
- delete hash.faces;
- }
- return SVGElement.prototype.attr.apply(this, arguments);
- };
- result.animate = function (params, duration, complete) {
- if (params && params.faces) {
- while (result.faces.length > params.faces.length) {
- result.faces.pop().destroy();
- }
- while (result.faces.length < params.faces.length) {
- result.faces.push(renderer.face3d().add(result));
- }
- for (var i = 0; i < params.faces.length; i++) {
- result.faces[i].animate(params.faces[i], duration, complete);
- }
- delete params.faces;
- }
- return SVGElement.prototype.animate.apply(this, arguments);
- };
- /* eslint-enable no-invalid-this */
- return result.attr(args);
- };
- /**
- * return result, generalization
- * @private
- * @requires highcharts-3d
- */
- SVGRenderer.prototype.element3d = function (type, shapeArgs) {
- // base
- var ret = this.g();
- // extend
- extend(ret, this.elements3d[type]);
- // init
- ret.initArgs(shapeArgs);
- // return
- return ret;
- };
- // generelized, so now use simply
- SVGRenderer.prototype.cuboid = function (shapeArgs) {
- return this.element3d('cuboid', shapeArgs);
- };
- // Generates a cuboid path and zIndexes
- SVGRenderer.prototype.cuboidPath = function (shapeArgs) {
- var x = shapeArgs.x,
- y = shapeArgs.y,
- z = shapeArgs.z || 0,
- // For side calculation (right/left)
- // there is a need for height (and other shapeArgs arguments)
- // to be at least 1px
- h = shapeArgs.height,
- w = shapeArgs.width,
- d = shapeArgs.depth,
- chart = charts[this.chartIndex],
- front,
- back,
- top,
- bottom,
- left,
- right,
- shape,
- path1,
- path2,
- path3,
- isFront,
- isTop,
- isRight,
- options3d = chart.options.chart.options3d,
- alpha = options3d.alpha,
- // Priority for x axis is the biggest,
- // because of x direction has biggest influence on zIndex
- incrementX = 1000000,
- // y axis has the smallest priority in case of our charts
- // (needs to be set because of stacking)
- incrementY = 10,
- incrementZ = 100,
- zIndex = 0,
- // The 8 corners of the cube
- pArr = [{
- x: x,
- y: y,
- z: z
- }, {
- x: x + w,
- y: y,
- z: z
- }, {
- x: x + w,
- y: y + h,
- z: z
- }, {
- x: x,
- y: y + h,
- z: z
- }, {
- x: x,
- y: y + h,
- z: z + d
- }, {
- x: x + w,
- y: y + h,
- z: z + d
- }, {
- x: x + w,
- y: y,
- z: z + d
- }, {
- x: x,
- y: y,
- z: z + d
- }],
- forcedSides = [],
- pickShape;
- // apply perspective
- pArr = perspective(pArr, chart, shapeArgs.insidePlotArea);
- /**
- * helper method to decide which side is visible
- * @private
- */
- function mapSidePath(i) {
- // Added support for 0 value in columns, where height is 0
- // but the shape is rendered.
- // Height is used from 1st to 6th element of pArr
- if (h === 0 && i > 1 && i < 6) { // [2, 3, 4, 5]
- return {
- x: pArr[i].x,
- // when height is 0 instead of cuboid we render plane
- // so it is needed to add fake 10 height to imitate cuboid
- // for side calculation
- y: pArr[i].y + 10,
- z: pArr[i].z
- };
- }
- // It is needed to calculate dummy sides (front/back) for breaking
- // points in case of x and depth values. If column has side,
- // it means that x values of front and back side are different.
- if (pArr[0].x === pArr[7].x && i >= 4) { // [4, 5, 6, 7]
- return {
- x: pArr[i].x + 10,
- // when height is 0 instead of cuboid we render plane
- // so it is needed to add fake 10 height to imitate cuboid
- // for side calculation
- y: pArr[i].y,
- z: pArr[i].z
- };
- }
- // Added dummy depth
- if (d === 0 && i < 2 || i > 5) { // [0, 1, 6, 7]
- return {
- x: pArr[i].x,
- // when height is 0 instead of cuboid we render plane
- // so it is needed to add fake 10 height to imitate cuboid
- // for side calculation
- y: pArr[i].y,
- z: pArr[i].z + 10
- };
- }
- return pArr[i];
- }
- /**
- * method creating the final side
- * @private
- */
- function mapPath(i) {
- return pArr[i];
- }
- /**
- * First value - path with specific face
- * Second value - added information about side for later calculations.
- * Possible second values are 0 for path1, 1 for path2 and -1 for no path
- * chosen.
- * Third value - string containing information about current side
- * of cuboid for forcing side rendering.
- * @private
- */
- pickShape = function (verticesIndex1, verticesIndex2, side) {
- var ret = [[], -1],
- // An array of vertices for cuboid face
- face1 = verticesIndex1.map(mapPath),
- face2 = verticesIndex2.map(mapPath),
- // dummy face is calculated the same way as standard face,
- // but if cuboid height is 0 additional height is added so it is
- // possible to use this vertices array for visible face calculation
- dummyFace1 = verticesIndex1.map(mapSidePath),
- dummyFace2 = verticesIndex2.map(mapSidePath);
- if (shapeArea(face1) < 0) {
- ret = [face1, 0];
- }
- else if (shapeArea(face2) < 0) {
- ret = [face2, 1];
- }
- else if (side) {
- forcedSides.push(side);
- if (shapeArea(dummyFace1) < 0) {
- ret = [face1, 0];
- }
- else if (shapeArea(dummyFace2) < 0) {
- ret = [face2, 1];
- }
- else {
- ret = [face1, 0]; // force side calculation.
- }
- }
- return ret;
- };
- // front or back
- front = [3, 2, 1, 0];
- back = [7, 6, 5, 4];
- shape = pickShape(front, back, 'front');
- path1 = shape[0];
- isFront = shape[1];
- // top or bottom
- top = [1, 6, 7, 0];
- bottom = [4, 5, 2, 3];
- shape = pickShape(top, bottom, 'top');
- path2 = shape[0];
- isTop = shape[1];
- // side
- right = [1, 2, 5, 6];
- left = [0, 7, 4, 3];
- shape = pickShape(right, left, 'side');
- path3 = shape[0];
- isRight = shape[1];
- /* New block used for calculating zIndex. It is basing on X, Y and Z
- position of specific columns. All zIndexes (for X, Y and Z values) are
- added to the final zIndex, where every value has different priority. The
- biggest priority is in X and Z directions, the lowest index is for
- stacked columns (Y direction and the same X and Z positions). Big
- differences between priorities is made because we need to ensure that
- even for big changes in Y and Z parameters all columns will be drawn
- correctly. */
- if (isRight === 1) {
- // It is needed to connect value with current chart width
- // for big chart size.
- zIndex += incrementX * (chart.plotWidth - x);
- }
- else if (!isRight) {
- zIndex += incrementX * x;
- }
- zIndex += incrementY * (!isTop ||
- // Numbers checked empirically
- (alpha >= 0 && alpha <= 180 || alpha < 360 && alpha > 357.5) ?
- chart.plotHeight - y : 10 + y);
- if (isFront === 1) {
- zIndex += incrementZ * (z);
- }
- else if (!isFront) {
- zIndex += incrementZ * (1000 - z);
- }
- return {
- front: this.toLinePath(path1, true),
- top: this.toLinePath(path2, true),
- side: this.toLinePath(path3, true),
- zIndexes: {
- group: Math.round(zIndex)
- },
- forcedSides: forcedSides,
- // additional info about zIndexes
- isFront: isFront,
- isTop: isTop
- }; // #4774
- };
- // SECTORS //
- SVGRenderer.prototype.arc3d = function (attribs) {
- var wrapper = this.g(), renderer = wrapper.renderer, customAttribs = ['x', 'y', 'r', 'innerR', 'start', 'end', 'depth'];
- /**
- * Get custom attributes. Don't mutate the original object and return an
- * object with only custom attr.
- * @private
- */
- function suckOutCustom(params) {
- var hasCA = false,
- ca = {},
- key;
- params = merge(params); // Don't mutate the original object
- for (key in params) {
- if (customAttribs.indexOf(key) !== -1) {
- ca[key] = params[key];
- delete params[key];
- hasCA = true;
- }
- }
- return hasCA ? [ca, params] : false;
- }
- attribs = merge(attribs);
- attribs.alpha = (attribs.alpha || 0) * deg2rad;
- attribs.beta = (attribs.beta || 0) * deg2rad;
- // Create the different sub sections of the shape
- wrapper.top = renderer.path();
- wrapper.side1 = renderer.path();
- wrapper.side2 = renderer.path();
- wrapper.inn = renderer.path();
- wrapper.out = renderer.path();
- /* eslint-disable no-invalid-this */
- // Add all faces
- wrapper.onAdd = function () {
- var parent = wrapper.parentGroup,
- className = wrapper.attr('class');
- wrapper.top.add(wrapper);
- // These faces are added outside the wrapper group because the z index
- // relates to neighbour elements as well
- ['out', 'inn', 'side1', 'side2'].forEach(function (face) {
- wrapper[face]
- .attr({
- 'class': className + ' highcharts-3d-side'
- })
- .add(parent);
- });
- };
- // Cascade to faces
- ['addClass', 'removeClass'].forEach(function (fn) {
- wrapper[fn] = function () {
- var args = arguments;
- ['top', 'out', 'inn', 'side1', 'side2'].forEach(function (face) {
- wrapper[face][fn].apply(wrapper[face], args);
- });
- };
- });
- /**
- * Compute the transformed paths and set them to the composite shapes
- * @private
- */
- wrapper.setPaths = function (attribs) {
- var paths = wrapper.renderer.arc3dPath(attribs),
- zIndex = paths.zTop * 100;
- wrapper.attribs = attribs;
- wrapper.top.attr({ d: paths.top, zIndex: paths.zTop });
- wrapper.inn.attr({ d: paths.inn, zIndex: paths.zInn });
- wrapper.out.attr({ d: paths.out, zIndex: paths.zOut });
- wrapper.side1.attr({ d: paths.side1, zIndex: paths.zSide1 });
- wrapper.side2.attr({ d: paths.side2, zIndex: paths.zSide2 });
- // show all children
- wrapper.zIndex = zIndex;
- wrapper.attr({ zIndex: zIndex });
- // Set the radial gradient center the first time
- if (attribs.center) {
- wrapper.top.setRadialReference(attribs.center);
- delete attribs.center;
- }
- };
- wrapper.setPaths(attribs);
- /**
- * Apply the fill to the top and a darker shade to the sides
- * @private
- */
- wrapper.fillSetter = function (value) {
- var darker = color(value).brighten(-0.1).get();
- this.fill = value;
- this.side1.attr({ fill: darker });
- this.side2.attr({ fill: darker });
- this.inn.attr({ fill: darker });
- this.out.attr({ fill: darker });
- this.top.attr({ fill: value });
- return this;
- };
- // Apply the same value to all. These properties cascade down to the
- // children when set to the composite arc3d.
- ['opacity', 'translateX', 'translateY', 'visibility'].forEach(function (setter) {
- wrapper[setter + 'Setter'] = function (value, key) {
- wrapper[key] = value;
- ['out', 'inn', 'side1', 'side2', 'top'].forEach(function (el) {
- wrapper[el].attr(key, value);
- });
- };
- });
- // Override attr to remove shape attributes and use those to set child paths
- wrapper.attr = function (params) {
- var ca,
- paramArr;
- if (typeof params === 'object') {
- paramArr = suckOutCustom(params);
- if (paramArr) {
- ca = paramArr[0];
- arguments[0] = paramArr[1];
- extend(wrapper.attribs, ca);
- wrapper.setPaths(wrapper.attribs);
- }
- }
- return SVGElement.prototype.attr.apply(wrapper, arguments);
- };
- // Override the animate function by sucking out custom parameters related to
- // the shapes directly, and update the shapes from the animation step.
- wrapper.animate = function (params, animation, complete) {
- var paramArr,
- from = this.attribs,
- to,
- anim,
- randomProp = 'data-' + Math.random().toString(26).substring(2, 9);
- // Attribute-line properties connected to 3D. These shouldn't have been
- // in the attribs collection in the first place.
- delete params.center;
- delete params.z;
- delete params.alpha;
- delete params.beta;
- anim = animObject(pick(animation, this.renderer.globalAnimation));
- if (anim.duration) {
- paramArr = suckOutCustom(params);
- // Params need to have a property in order for the step to run
- // (#5765, #7097, #7437)
- wrapper[randomProp] = 0;
- params[randomProp] = 1;
- wrapper[randomProp + 'Setter'] = H.noop;
- if (paramArr) {
- to = paramArr[0]; // custom attr
- anim.step = function (a, fx) {
- /**
- * @private
- */
- function interpolate(key) {
- return from[key] + (pick(to[key], from[key]) -
- from[key]) * fx.pos;
- }
- if (fx.prop === randomProp) {
- fx.elem.setPaths(merge(from, {
- x: interpolate('x'),
- y: interpolate('y'),
- r: interpolate('r'),
- innerR: interpolate('innerR'),
- start: interpolate('start'),
- end: interpolate('end'),
- depth: interpolate('depth')
- }));
- }
- };
- }
- animation = anim; // Only when duration (#5572)
- }
- return SVGElement.prototype.animate.call(this, params, animation, complete);
- };
- // destroy all children
- wrapper.destroy = function () {
- this.top.destroy();
- this.out.destroy();
- this.inn.destroy();
- this.side1.destroy();
- this.side2.destroy();
- return SVGElement.prototype.destroy.call(this);
- };
- // hide all children
- wrapper.hide = function () {
- this.top.hide();
- this.out.hide();
- this.inn.hide();
- this.side1.hide();
- this.side2.hide();
- };
- wrapper.show = function (inherit) {
- this.top.show(inherit);
- this.out.show(inherit);
- this.inn.show(inherit);
- this.side1.show(inherit);
- this.side2.show(inherit);
- };
- /* eslint-enable no-invalid-this */
- return wrapper;
- };
- // Generate the paths required to draw a 3D arc
- SVGRenderer.prototype.arc3dPath = function (shapeArgs) {
- var cx = shapeArgs.x, // x coordinate of the center
- cy = shapeArgs.y, // y coordinate of the center
- start = shapeArgs.start, // start angle
- end = shapeArgs.end - 0.00001, // end angle
- r = shapeArgs.r, // radius
- ir = shapeArgs.innerR || 0, // inner radius
- d = shapeArgs.depth || 0, // depth
- alpha = shapeArgs.alpha, // alpha rotation of the chart
- beta = shapeArgs.beta; // beta rotation of the chart
- // Derived Variables
- var cs = Math.cos(start), // cosinus of the start angle
- ss = Math.sin(start), // sinus of the start angle
- ce = Math.cos(end), // cosinus of the end angle
- se = Math.sin(end), // sinus of the end angle
- rx = r * Math.cos(beta), // x-radius
- ry = r * Math.cos(alpha), // y-radius
- irx = ir * Math.cos(beta), // x-radius (inner)
- iry = ir * Math.cos(alpha), // y-radius (inner)
- dx = d * Math.sin(beta), // distance between top and bottom in x
- dy = d * Math.sin(alpha); // distance between top and bottom in y
- // TOP
- var top = [
- ['M',
- cx + (rx * cs),
- cy + (ry * ss)]
- ];
- top = top.concat(curveTo(cx, cy, rx, ry, start, end, 0, 0));
- top.push([
- 'L', cx + (irx * ce), cy + (iry * se)
- ]);
- top = top.concat(curveTo(cx, cy, irx, iry, end, start, 0, 0));
- top.push(['Z']);
- // OUTSIDE
- var b = (beta > 0 ? Math.PI / 2 : 0),
- a = (alpha > 0 ? 0 : Math.PI / 2);
- var start2 = start > -b ? start : (end > -b ? -b : start),
- end2 = end < PI - a ? end : (start < PI - a ? PI - a : end),
- midEnd = 2 * PI - a;
- // When slice goes over bottom middle, need to add both, left and right
- // outer side. Additionally, when we cross right hand edge, create sharp
- // edge. Outer shape/wall:
- //
- // -------
- // / ^ \
- // 4) / / \ \ 1)
- // / / \ \
- // / / \ \
- // (c)=> ==== ==== <=(d)
- // \ \ / /
- // \ \<=(a)/ /
- // \ \ / / <=(b)
- // 3) \ v / 2)
- // -------
- //
- // (a) - inner side
- // (b) - outer side
- // (c) - left edge (sharp)
- // (d) - right edge (sharp)
- // 1..n - rendering order for startAngle = 0, when set to e.g 90, order
- // changes clockwise (1->2, 2->3, n->1) and counterclockwise for negative
- // startAngle
- var out = [
- ['M',
- cx + (rx * cos(start2)),
- cy + (ry * sin(start2))]
- ];
- out = out.concat(curveTo(cx, cy, rx, ry, start2, end2, 0, 0));
- // When shape is wide, it can cross both, (c) and (d) edges, when using
- // startAngle
- if (end > midEnd && start < midEnd) {
- // Go to outer side
- out.push([
- 'L', cx + (rx * cos(end2)) + dx, cy + (ry * sin(end2)) + dy
- ]);
- // Curve to the right edge of the slice (d)
- out = out.concat(curveTo(cx, cy, rx, ry, end2, midEnd, dx, dy));
- // Go to the inner side
- out.push([
- 'L', cx + (rx * cos(midEnd)), cy + (ry * sin(midEnd))
- ]);
- // Curve to the true end of the slice
- out = out.concat(curveTo(cx, cy, rx, ry, midEnd, end, 0, 0));
- // Go to the outer side
- out.push([
- 'L', cx + (rx * cos(end)) + dx, cy + (ry * sin(end)) + dy
- ]);
- // Go back to middle (d)
- out = out.concat(curveTo(cx, cy, rx, ry, end, midEnd, dx, dy));
- out.push([
- 'L', cx + (rx * cos(midEnd)), cy + (ry * sin(midEnd))
- ]);
- // Go back to the left edge
- out = out.concat(curveTo(cx, cy, rx, ry, midEnd, end2, 0, 0));
- // But shape can cross also only (c) edge:
- }
- else if (end > PI - a && start < PI - a) {
- // Go to outer side
- out.push([
- 'L',
- cx + (rx * Math.cos(end2)) + dx,
- cy + (ry * Math.sin(end2)) + dy
- ]);
- // Curve to the true end of the slice
- out = out.concat(curveTo(cx, cy, rx, ry, end2, end, dx, dy));
- // Go to the inner side
- out.push([
- 'L', cx + (rx * Math.cos(end)), cy + (ry * Math.sin(end))
- ]);
- // Go back to the artifical end2
- out = out.concat(curveTo(cx, cy, rx, ry, end, end2, 0, 0));
- }
- out.push([
- 'L', cx + (rx * Math.cos(end2)) + dx, cy + (ry * Math.sin(end2)) + dy
- ]);
- out = out.concat(curveTo(cx, cy, rx, ry, end2, start2, dx, dy));
- out.push(['Z']);
- // INSIDE
- var inn = [
- ['M',
- cx + (irx * cs),
- cy + (iry * ss)]
- ];
- inn = inn.concat(curveTo(cx, cy, irx, iry, start, end, 0, 0));
- inn.push([
- 'L', cx + (irx * Math.cos(end)) + dx, cy + (iry * Math.sin(end)) + dy
- ]);
- inn = inn.concat(curveTo(cx, cy, irx, iry, end, start, dx, dy));
- inn.push(['Z']);
- // SIDES
- var side1 = [
- ['M',
- cx + (rx * cs),
- cy + (ry * ss)],
- ['L',
- cx + (rx * cs) + dx,
- cy + (ry * ss) + dy],
- ['L',
- cx + (irx * cs) + dx,
- cy + (iry * ss) + dy],
- ['L',
- cx + (irx * cs),
- cy + (iry * ss)],
- ['Z']
- ];
- var side2 = [
- ['M',
- cx + (rx * ce),
- cy + (ry * se)],
- ['L',
- cx + (rx * ce) + dx,
- cy + (ry * se) + dy],
- ['L',
- cx + (irx * ce) + dx,
- cy + (iry * se) + dy],
- ['L',
- cx + (irx * ce),
- cy + (iry * se)],
- ['Z']
- ];
- // correction for changed position of vanishing point caused by alpha and
- // beta rotations
- var angleCorr = Math.atan2(dy, -dx),
- angleEnd = Math.abs(end + angleCorr),
- angleStart = Math.abs(start + angleCorr),
- angleMid = Math.abs((start + end) / 2 + angleCorr);
- /**
- * set to 0-PI range
- * @private
- */
- function toZeroPIRange(angle) {
- angle = angle % (2 * Math.PI);
- if (angle > Math.PI) {
- angle = 2 * Math.PI - angle;
- }
- return angle;
- }
- angleEnd = toZeroPIRange(angleEnd);
- angleStart = toZeroPIRange(angleStart);
- angleMid = toZeroPIRange(angleMid);
- // *1e5 is to compensate pInt in zIndexSetter
- var incPrecision = 1e5,
- a1 = angleMid * incPrecision,
- a2 = angleStart * incPrecision,
- a3 = angleEnd * incPrecision;
- return {
- top: top,
- // max angle is PI, so this is always higher
- zTop: Math.PI * incPrecision + 1,
- out: out,
- zOut: Math.max(a1, a2, a3),
- inn: inn,
- zInn: Math.max(a1, a2, a3),
- side1: side1,
- zSide1: a3 * 0.99,
- side2: side2,
- zSide2: a2 * 0.99
- };
- };
- /* *
- *
- * Default Export
- *
- * */
- return SVGRenderer;
- });
- _registerModule(_modules, 'Extensions/Oldie/VMLAxis3D.js', [_modules['Core/Utilities.js']], function (U) {
- /* *
- *
- * (c) 2010-2021 Torstein Honsi
- *
- * Extension to the VML Renderer
- *
- * License: www.highcharts.com/license
- *
- * !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
- *
- * */
- var addEvent = U.addEvent;
- /* eslint-disable valid-jsdoc */
- var VMLAxis3DAdditions = /** @class */ (function () {
- /* *
- *
- * Constructors
- *
- * */
- function VMLAxis3DAdditions(axis) {
- this.axis = axis;
- }
- return VMLAxis3DAdditions;
- }());
- var VMLAxis3D = /** @class */ (function () {
- function VMLAxis3D() {
- }
- /* *
- *
- * Static Properties
- *
- * */
- VMLAxis3D.compose = function (AxisClass) {
- AxisClass.keepProps.push('vml');
- addEvent(AxisClass, 'init', VMLAxis3D.onInit);
- addEvent(AxisClass, 'render', VMLAxis3D.onRender);
- };
- /**
- * @private
- */
- VMLAxis3D.onInit = function () {
- var axis = this;
- if (!axis.vml) {
- axis.vml = new VMLAxis3DAdditions(axis);
- }
- };
- /**
- * @private
- */
- VMLAxis3D.onRender = function () {
- var axis = this;
- var vml = axis.vml;
- // VML doesn't support a negative z-index
- if (vml.sideFrame) {
- vml.sideFrame.css({ zIndex: 0 });
- vml.sideFrame.front.attr({
- fill: vml.sideFrame.color
- });
- }
- if (vml.bottomFrame) {
- vml.bottomFrame.css({ zIndex: 1 });
- vml.bottomFrame.front.attr({
- fill: vml.bottomFrame.color
- });
- }
- if (vml.backFrame) {
- vml.backFrame.css({ zIndex: 0 });
- vml.backFrame.front.attr({
- fill: vml.backFrame.color
- });
- }
- };
- return VMLAxis3D;
- }());
- return VMLAxis3D;
- });
- _registerModule(_modules, 'Extensions/Oldie/VMLRenderer3D.js', [_modules['Core/Axis/Axis.js'], _modules['Core/Utilities.js'], _modules['Extensions/Oldie/VMLAxis3D.js']], function (Axis, U, VMLAxis3D) {
- /* *
- *
- * (c) 2010-2021 Torstein Honsi
- *
- * Extension to the VML Renderer
- *
- * License: www.highcharts.com/license
- *
- * !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
- *
- * */
- var setOptions = U.setOptions;
- var VMLRenderer3D = /** @class */ (function () {
- function VMLRenderer3D() {
- }
- /* *
- *
- * Static Properties
- *
- * */
- VMLRenderer3D.compose = function (vmlClass, svgClass) {
- var svgProto = svgClass.prototype;
- var vmlProto = vmlClass.prototype;
- setOptions({ animate: false });
- vmlProto.face3d = svgProto.face3d;
- vmlProto.polyhedron = svgProto.polyhedron;
- vmlProto.elements3d = svgProto.elements3d;
- vmlProto.element3d = svgProto.element3d;
- vmlProto.cuboid = svgProto.cuboid;
- vmlProto.cuboidPath = svgProto.cuboidPath;
- vmlProto.toLinePath = svgProto.toLinePath;
- vmlProto.toLineSegments = svgProto.toLineSegments;
- vmlProto.arc3d = function (shapeArgs) {
- var result = svgProto.arc3d.call(this,
- shapeArgs);
- result.css({ zIndex: result.zIndex });
- return result;
- };
- vmlProto.arc3dPath = svgProto.arc3dPath;
- VMLAxis3D.compose(Axis);
- };
- return VMLRenderer3D;
- }());
- return VMLRenderer3D;
- });
- _registerModule(_modules, 'Extensions/Oldie/Oldie.js', [_modules['Core/Chart/Chart.js'], _modules['Core/Color/Color.js'], _modules['Core/Globals.js'], _modules['Core/Color/Palette.js'], _modules['Core/Pointer.js'], _modules['Core/Renderer/SVG/SVGElement.js'], _modules['Core/Renderer/SVG/SVGRenderer3D.js'], _modules['Core/Utilities.js'], _modules['Extensions/Oldie/VMLRenderer3D.js']], function (Chart, Color, H, palette, Pointer, SVGElement, SVGRenderer, U, VMLRenderer3D) {
- /* *
- *
- * (c) 2010-2021 Torstein Honsi
- *
- * License: www.highcharts.com/license
- *
- * Support for old IE browsers (6, 7 and 8) in Highcharts v6+.
- *
- * !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
- *
- * */
- var color = Color.parse;
- var deg2rad = H.deg2rad,
- doc = H.doc,
- noop = H.noop,
- svg = H.svg,
- win = H.win;
- var addEvent = U.addEvent,
- createElement = U.createElement,
- css = U.css,
- defined = U.defined,
- discardElement = U.discardElement,
- erase = U.erase,
- extend = U.extend,
- extendClass = U.extendClass,
- getOptions = U.getOptions,
- isArray = U.isArray,
- isNumber = U.isNumber,
- isObject = U.isObject,
- merge = U.merge,
- offset = U.offset,
- pick = U.pick,
- pInt = U.pInt,
- setOptions = U.setOptions,
- uniqueKey = U.uniqueKey;
- var VMLRenderer,
- VMLElement;
- /**
- * Path to the pattern image required by VML browsers in order to
- * draw radial gradients.
- *
- * @type {string}
- * @default http://code.highcharts.com/{version}/gfx/vml-radial-gradient.png
- * @since 2.3.0
- * @requires modules/oldie
- * @apioption global.VMLRadialGradientURL
- */
- getOptions().global.VMLRadialGradientURL =
- 'http://code.highcharts.com/9.0.1/gfx/vml-radial-gradient.png';
- // Utilites
- if (doc && !doc.defaultView) {
- H.getStyle = U.getStyle = function (el, prop) {
- var val,
- alias = {
- width: 'clientWidth',
- height: 'clientHeight'
- }[prop];
- if (el.style[prop]) {
- return pInt(el.style[prop]);
- }
- if (prop === 'opacity') {
- prop = 'filter';
- }
- // Getting the rendered width and height
- if (alias) {
- el.style.zoom = 1;
- return Math.max(el[alias] - 2 * U.getStyle(el, 'padding'), 0);
- }
- val = el.currentStyle[prop.replace(/\-(\w)/g, function (a, b) {
- return b.toUpperCase();
- })];
- if (prop === 'filter') {
- val = val.replace(/alpha\(opacity=([0-9]+)\)/, function (a, b) {
- return (b / 100);
- });
- }
- return val === '' ? 1 : pInt(val);
- };
- }
- /* eslint-disable no-invalid-this, valid-jsdoc */
- if (!svg) {
- // Prevent wrapping from creating false offsetWidths in export in legacy IE.
- // This applies only to charts for export, where IE runs the SVGRenderer
- // instead of the VMLRenderer
- // (#1079, #1063)
- addEvent(SVGElement, 'afterInit', function () {
- if (this.element.nodeName === 'text') {
- this.css({
- position: 'absolute'
- });
- }
- });
- /**
- * Old IE override for pointer normalize, adds chartX and chartY to event
- * arguments.
- *
- * @ignore
- * @function Highcharts.Pointer#normalize
- * @param {global.PointerEvent} e
- * @param {boolean} [chartPosition=false]
- * @return {Highcharts.PointerEventObject}
- */
- Pointer.prototype.normalize = function (e, chartPosition) {
- e = e || win.event;
- if (!e.target) {
- e.target = e.srcElement;
- }
- // Get mouse position
- if (!chartPosition) {
- this.chartPosition = chartPosition = this.getChartPosition();
- }
- return extend(e, {
- // #2005, #2129: the second case is for IE10 quirks mode within
- // framesets
- chartX: Math.round(Math.max(e.x, e.clientX - chartPosition.left)),
- chartY: Math.round(e.y)
- });
- };
- /**
- * Further sanitize the mock-SVG that is generated when exporting charts in
- * oldIE.
- *
- * @private
- * @function Highcharts.Chart#ieSanitizeSVG
- */
- Chart.prototype.ieSanitizeSVG = function (svg) {
- svg = svg
- .replace(/<IMG /g, '<image ')
- .replace(/<(\/?)TITLE>/g, '<$1title>')
- .replace(/height=([^" ]+)/g, 'height="$1"')
- .replace(/width=([^" ]+)/g, 'width="$1"')
- .replace(/hc-svg-href="([^"]+)">/g, 'xlink:href="$1"/>')
- .replace(/ id=([^" >]+)/g, ' id="$1"') // #4003
- .replace(/class=([^" >]+)/g, 'class="$1"')
- .replace(/ transform /g, ' ')
- .replace(/:(path|rect)/g, '$1')
- .replace(/style="([^"]+)"/g, function (s) {
- return s.toLowerCase();
- });
- return svg;
- };
- /**
- * VML namespaces can't be added until after complete. Listening
- * for Perini's doScroll hack is not enough.
- *
- * @private
- * @function Highcharts.Chart#isReadyToRender
- */
- Chart.prototype.isReadyToRender = function () {
- var chart = this;
- // Note: win == win.top is required
- if (!svg &&
- (win == win.top && // eslint-disable-line eqeqeq
- doc.readyState !== 'complete')) {
- doc.attachEvent('onreadystatechange', function () {
- doc.detachEvent('onreadystatechange', chart.firstRender);
- if (doc.readyState === 'complete') {
- chart.firstRender();
- }
- });
- return false;
- }
- return true;
- };
- // IE compatibility hack for generating SVG content that it doesn't really
- // understand. Used by the exporting module.
- if (!doc.createElementNS) {
- doc.createElementNS = function (ns, tagName) {
- return doc.createElement(tagName);
- };
- }
- /**
- * Old IE polyfill for addEventListener, called from inside the addEvent
- * function.
- *
- * @private
- * @function Highcharts.addEventListenerPolyfill<T>
- * @param {string} type
- * @param {Highcharts.EventCallbackFunction<T>} fn
- * @return {void}
- */
- H.addEventListenerPolyfill = function (type, fn) {
- var el = this;
- /**
- * @private
- */
- function wrappedFn(e) {
- e.target = e.srcElement || win; // #2820
- fn.call(el, e);
- }
- if (el.attachEvent) {
- if (!el.hcEventsIE) {
- el.hcEventsIE = {};
- }
- // unique function string (#6746)
- if (!fn.hcKey) {
- fn.hcKey = uniqueKey();
- }
- // Link wrapped fn with original fn, so we can get this in
- // removeEvent
- el.hcEventsIE[fn.hcKey] = wrappedFn;
- el.attachEvent('on' + type, wrappedFn);
- }
- };
- /**
- * @private
- * @function Highcharts.removeEventListenerPolyfill<T>
- * @param {string} type
- * @param {Highcharts.EventCallbackFunction<T>} fn
- * @return {void}
- */
- H.removeEventListenerPolyfill = function (type, fn) {
- if (this.detachEvent) {
- fn = this.hcEventsIE[fn.hcKey];
- this.detachEvent('on' + type, fn);
- }
- };
- /**
- * The VML element wrapper.
- *
- * @private
- * @class
- * @name Highcharts.VMLElement
- *
- * @augments Highcharts.SVGElement
- */
- VMLElement = {
- docMode8: doc && doc.documentMode === 8,
- /**
- * Initialize a new VML element wrapper. It builds the markup as a
- * string to minimize DOM traffic.
- *
- * @function Highcharts.VMLElement#init
- * @param {Highcharts.VMLRenderer} renderer
- * @param {string} nodeName
- */
- init: function (renderer, nodeName) {
- var wrapper = this, markup = ['<', nodeName, ' filled="f" stroked="f"'], style = ['position: ', 'absolute', ';'], isDiv = nodeName === 'div';
- // divs and shapes need size
- if (nodeName === 'shape' || isDiv) {
- style.push('left:0;top:0;width:1px;height:1px;');
- }
- style.push('visibility: ', isDiv ? 'hidden' : 'visible');
- markup.push(' style="', style.join(''), '"/>');
- // create element with default attributes and style
- if (nodeName) {
- markup = isDiv || nodeName === 'span' || nodeName === 'img' ?
- markup.join('') :
- renderer.prepVML(markup);
- wrapper.element = createElement(markup);
- }
- wrapper.renderer = renderer;
- },
- /**
- * Add the node to the given parent
- *
- * @function Highcharts.VMLElement
- * @param {Highcharts.VMLElement} parent
- * @return {Highcharts.VMLElement}
- */
- add: function (parent) {
- var wrapper = this,
- renderer = wrapper.renderer,
- element = wrapper.element,
- box = renderer.box,
- inverted = parent && parent.inverted,
- // get the parent node
- parentNode = parent ?
- parent.element || parent :
- box;
- if (parent) {
- this.parentGroup = parent;
- }
- // if the parent group is inverted, apply inversion on all children
- if (inverted) { // only on groups
- renderer.invertChild(element, parentNode);
- }
- // append it
- parentNode.appendChild(element);
- // align text after adding to be able to read offset
- wrapper.added = true;
- if (wrapper.alignOnAdd && !wrapper.deferUpdateTransform) {
- wrapper.updateTransform();
- }
- // fire an event for internal hooks
- if (wrapper.onAdd) {
- wrapper.onAdd();
- }
- // IE8 Standards can't set the class name before the element is
- // appended
- if (this.className) {
- this.attr('class', this.className);
- }
- return wrapper;
- },
- /**
- * VML always uses htmlUpdateTransform
- *
- * @function Highcharts.VMLElement#updateTransform
- */
- updateTransform: SVGElement.prototype.htmlUpdateTransform,
- /**
- * Set the rotation of a span with oldIE's filter
- *
- * @function Highcharts.VMLElement#setSpanRotation
- * @return {void}
- */
- setSpanRotation: function () {
- // Adjust for alignment and rotation. Rotation of useHTML content is
- // not yet implemented but it can probably be implemented for
- // Firefox 3.5+ on user request. FF3.5+ has support for CSS3
- // transform. The getBBox method also needs to be updated to
- // compensate for the rotation, like it currently does for SVG.
- // Test case: https://jsfiddle.net/highcharts/Ybt44/
- var rotation = this.rotation,
- costheta = Math.cos(rotation * deg2rad),
- sintheta = Math.sin(rotation * deg2rad);
- css(this.element, {
- filter: rotation ? [
- 'progid:DXImageTransform.Microsoft.Matrix(M11=', costheta,
- ', M12=', -sintheta, ', M21=', sintheta, ', M22=', costheta,
- ', sizingMethod=\'auto expand\')'
- ].join('') : 'none'
- });
- },
- /**
- * Get the positioning correction for the span after rotating.
- *
- * @function Highcharts.VMLElement#getSpanCorrection
- */
- getSpanCorrection: function (width, baseline, alignCorrection, rotation, align) {
- var costheta = rotation ? Math.cos(rotation * deg2rad) : 1,
- sintheta = rotation ? Math.sin(rotation * deg2rad) : 0,
- height = pick(this.elemHeight,
- this.element.offsetHeight),
- quad,
- nonLeft = align && align !== 'left';
- // correct x and y
- this.xCorr = (costheta < 0 && -width);
- this.yCorr = (sintheta < 0 && -height);
- // correct for baseline and corners spilling out after rotation
- quad = costheta * sintheta < 0;
- this.xCorr += (sintheta *
- baseline *
- (quad ? 1 - alignCorrection : alignCorrection));
- this.yCorr -= (costheta *
- baseline *
- (rotation ? (quad ? alignCorrection : 1 - alignCorrection) : 1));
- // correct for the length/height of the text
- if (nonLeft) {
- this.xCorr -=
- width * alignCorrection * (costheta < 0 ? -1 : 1);
- if (rotation) {
- this.yCorr -= (height *
- alignCorrection *
- (sintheta < 0 ? -1 : 1));
- }
- css(this.element, {
- textAlign: align
- });
- }
- },
- /**
- * Converts a subset of an SVG path definition to its VML counterpart.
- * Takes an array as the parameter and returns a string.
- *
- * @function Highcharts.VMLElement#pathToVML
- */
- pathToVML: function (value) {
- // convert paths
- var i = value.length,
- path = [];
- while (i--) {
- // Multiply by 10 to allow subpixel precision.
- // Substracting half a pixel seems to make the coordinates
- // align with SVG, but this hasn't been tested thoroughly
- if (isNumber(value[i])) {
- path[i] = Math.round(value[i] * 10) - 5;
- }
- else if (value[i] === 'Z') { // close the path
- path[i] = 'x';
- }
- else {
- path[i] = value[i];
- // When the start X and end X coordinates of an arc are too
- // close, they are rounded to the same value above. In this
- // case, substract or add 1 from the end X and Y positions.
- // #186, #760, #1371, #1410.
- if (value.isArc &&
- (value[i] === 'wa' || value[i] === 'at')) {
- // Start and end X
- if (path[i + 5] === path[i + 7]) {
- path[i + 7] +=
- value[i + 7] > value[i + 5] ? 1 : -1;
- }
- // Start and end Y
- if (path[i + 6] === path[i + 8]) {
- path[i + 8] +=
- value[i + 8] > value[i + 6] ? 1 : -1;
- }
- }
- }
- }
- return path.join(' ') || 'x';
- },
- /**
- * Set the element's clipping to a predefined rectangle
- *
- * @function Highcharts.VMLElement#clip
- * @param {Highcharts.VMLClipRectObject} clipRect
- * @return {Highcharts.VMLElement}
- */
- clip: function (clipRect) {
- var wrapper = this,
- clipMembers,
- cssRet;
- if (clipRect) {
- clipMembers = clipRect.members;
- // Ensure unique list of elements (#1258)
- erase(clipMembers, wrapper);
- clipMembers.push(wrapper);
- wrapper.destroyClip = function () {
- erase(clipMembers, wrapper);
- };
- cssRet = clipRect.getCSS(wrapper);
- }
- else {
- if (wrapper.destroyClip) {
- wrapper.destroyClip();
- }
- cssRet = {
- clip: wrapper.docMode8 ? 'inherit' : 'rect(auto)'
- }; // #1214
- }
- return wrapper.css(cssRet);
- },
- /**
- * Set styles for the element
- *
- * @function Highcharts.VMLElement#css
- * @param {Highcharts.CSSObject} styles
- * @return {Highcharts.VMLElement}
- */
- css: SVGElement.prototype.htmlCss,
- /**
- * Removes a child either by removeChild or move to garbageBin.
- * Issue 490; in VML removeChild results in Orphaned nodes according to
- * sIEve, discardElement does not.
- *
- * @function Highcharts.VMLElement#safeRemoveChild
- * @param {Highcharts.HTMLDOMElement} element
- * @return {void}
- */
- safeRemoveChild: function (element) {
- // discardElement will detach the node from its parent before
- // attaching it to the garbage bin. Therefore it is important that
- // the node is attached and have parent.
- if (element.parentNode) {
- discardElement(element);
- }
- },
- /**
- * Extend element.destroy by removing it from the clip members array
- *
- * @function Highcharts.VMLElement#destroy
- */
- destroy: function () {
- if (this.destroyClip) {
- this.destroyClip();
- }
- return SVGElement.prototype.destroy.apply(this);
- },
- /**
- * Add an event listener. VML override for normalizing event parameters.
- *
- * @function Highcharts.VMLElement#on
- * @param {string} eventType
- * @param {Function} handler
- * @return {Highcharts.VMLElement}
- */
- on: function (eventType, handler) {
- // simplest possible event model for internal use
- this.element['on' + eventType] = function () {
- var e = win.event;
- e.target = e.srcElement;
- handler(e);
- };
- return this;
- },
- /**
- * In stacked columns, cut off the shadows so that they don't overlap
- *
- * @function Highcharts.VMLElement#cutOffPath
- * @param {string} path
- * @param {number} length
- * @return {string}
- */
- cutOffPath: function (path, length) {
- var len;
- // The extra comma tricks the trailing comma remover in
- // "gulp scripts" task
- path = path.split(/[ ,]/);
- len = path.length;
- if (len === 9 || len === 11) {
- path[len - 4] = path[len - 2] =
- pInt(path[len - 2]) - 10 * length;
- }
- return path.join(' ');
- },
- /**
- * Apply a drop shadow by copying elements and giving them different
- * strokes.
- *
- * @function Highcharts.VMLElement#shadow
- * @param {Highcharts.ShadowOptionsObject} shadowOptions
- * @param {Highcharts.VMLElement} group
- * @param {boolean} cutOff
- * @return {Highcharts.VMLElement}
- */
- shadow: function (shadowOptions, group, cutOff) {
- var shadows = [],
- i,
- element = this.element,
- renderer = this.renderer,
- shadow,
- elemStyle = element.style,
- markup,
- path = element.path,
- strokeWidth,
- modifiedPath,
- shadowWidth,
- shadowElementOpacity;
- // some times empty paths are not strings
- if (path && typeof path.value !== 'string') {
- path = 'x';
- }
- modifiedPath = path;
- if (shadowOptions) {
- shadowWidth = pick(shadowOptions.width, 3);
- shadowElementOpacity =
- (shadowOptions.opacity || 0.15) / shadowWidth;
- for (i = 1; i <= 3; i++) {
- strokeWidth = (shadowWidth * 2) + 1 - (2 * i);
- // Cut off shadows for stacked column items
- if (cutOff) {
- modifiedPath = this.cutOffPath(path.value, strokeWidth + 0.5);
- }
- markup = [
- '<shape isShadow="true" strokeweight="', strokeWidth,
- '" filled="false" path="', modifiedPath,
- '" coordsize="10 10" style="', element.style.cssText,
- '" />'
- ];
- shadow = createElement(renderer.prepVML(markup), null, {
- left: pInt(elemStyle.left) +
- pick(shadowOptions.offsetX, 1),
- top: pInt(elemStyle.top) +
- pick(shadowOptions.offsetY, 1)
- });
- if (cutOff) {
- shadow.cutOff = strokeWidth + 1;
- }
- // apply the opacity
- markup = [
- '<stroke color="',
- shadowOptions.color || palette.neutralColor100,
- '" opacity="', shadowElementOpacity * i, '"/>'
- ];
- createElement(renderer.prepVML(markup), null, null, shadow);
- // insert it
- if (group) {
- group.element.appendChild(shadow);
- }
- else {
- element.parentNode
- .insertBefore(shadow, element);
- }
- // record it
- shadows.push(shadow);
- }
- this.shadows = shadows;
- }
- return this;
- },
- updateShadows: noop,
- setAttr: function (key, value) {
- if (this.docMode8) { // IE8 setAttribute bug
- this.element[key] = value;
- }
- else {
- this.element.setAttribute(key, value);
- }
- },
- getAttr: function (key) {
- if (this.docMode8) { // IE8 setAttribute bug
- return this.element[key];
- }
- return this.element.getAttribute(key);
- },
- classSetter: function (value) {
- // IE8 Standards mode has problems retrieving the className unless
- // set like this. IE8 Standards can't set the class name before the
- // element is appended.
- (this.added ? this.element : this).className = value;
- },
- dashstyleSetter: function (value, key, element) {
- var strokeElem = element.getElementsByTagName('stroke')[0] ||
- createElement(this.renderer.prepVML(['<stroke/>']),
- null,
- null,
- element);
- strokeElem[key] = value || 'solid';
- // Because changing stroke-width will change the dash length and
- // cause an epileptic effect
- this[key] = value;
- },
- dSetter: function (value, key, element) {
- var i,
- shadows = this.shadows;
- value = value || [];
- // Used in getter for animation
- this.d = value.join && value.join(' ');
- element.path = value = this.pathToVML(value);
- // update shadows
- if (shadows) {
- i = shadows.length;
- while (i--) {
- shadows[i].path = shadows[i].cutOff ?
- this.cutOffPath(value, shadows[i].cutOff) :
- value;
- }
- }
- this.setAttr(key, value);
- },
- fillSetter: function (value, key, element) {
- var nodeName = element.nodeName;
- if (nodeName === 'SPAN') { // text color
- element.style.color = value;
- }
- else if (nodeName !== 'IMG') { // #1336
- element.filled = value !== 'none';
- this.setAttr('fillcolor', this.renderer.color(value, element, key, this));
- }
- },
- 'fill-opacitySetter': function (value, key, element) {
- createElement(this.renderer.prepVML(['<', key.split('-')[0], ' opacity="', value, '"/>']), null, null, element);
- },
- // Don't bother - animation is too slow and filters introduce artifacts
- opacitySetter: noop,
- rotationSetter: function (value, key, element) {
- var style = element.style;
- // style is for #1873:
- this[key] = style[key] = value;
- // Correction for the 1x1 size of the shape container. Used in gauge
- // needles.
- style.left =
- -Math.round(Math.sin(value * deg2rad) + 1) + 'px';
- style.top =
- Math.round(Math.cos(value * deg2rad)) + 'px';
- },
- strokeSetter: function (value, key, element) {
- this.setAttr('strokecolor', this.renderer.color(value, element, key, this));
- },
- 'stroke-widthSetter': function (value, key, element) {
- element.stroked = !!value; // VML "stroked" attribute
- this[key] = value; // used in getter, issue #113
- if (isNumber(value)) {
- value += 'px';
- }
- this.setAttr('strokeweight', value);
- },
- titleSetter: function (value, key) {
- this.setAttr(key, value);
- },
- visibilitySetter: function (value, key, element) {
- // Handle inherited visibility
- if (value === 'inherit') {
- value = 'visible';
- }
- // Let the shadow follow the main element
- if (this.shadows) {
- this.shadows.forEach(function (shadow) {
- shadow.style[key] = value;
- });
- }
- // Instead of toggling the visibility CSS property, move the div out
- // of the viewport. This works around #61 and #586
- if (element.nodeName === 'DIV') {
- value = value === 'hidden' ? '-999em' : 0;
- // In order to redraw, IE7 needs the div to be visible when
- // tucked away outside the viewport. So the visibility is
- // actually opposite of the expected value. This applies to the
- // tooltip only.
- if (!this.docMode8) {
- element.style[key] = value ? 'visible' : 'hidden';
- }
- key = 'top';
- }
- element.style[key] = value;
- },
- xSetter: function (value, key, element) {
- this[key] = value; // used in getter
- if (key === 'x') {
- key = 'left';
- }
- else if (key === 'y') {
- key = 'top';
- }
- // clipping rectangle special
- if (this.updateClipping) {
- // the key is now 'left' or 'top' for 'x' and 'y'
- this[key] = value;
- this.updateClipping();
- }
- else {
- // normal
- element.style[key] = value;
- }
- },
- zIndexSetter: function (value, key, element) {
- element.style[key] = value;
- },
- fillGetter: function () {
- return this.getAttr('fillcolor') || '';
- },
- strokeGetter: function () {
- return this.getAttr('strokecolor') || '';
- },
- // #7850
- classGetter: function () {
- return this.getAttr('className') || '';
- }
- };
- VMLElement['stroke-opacitySetter'] =
- VMLElement['fill-opacitySetter'];
- H.VMLElement = VMLElement = extendClass(SVGElement, VMLElement);
- // Some shared setters
- VMLElement.prototype.ySetter =
- VMLElement.prototype.widthSetter =
- VMLElement.prototype.heightSetter =
- VMLElement.prototype.xSetter;
- /**
- * The VML renderer
- *
- * @private
- * @class
- * @name Highcharts.VMLRenderer
- *
- * @augments Highcharts.SVGRenderer
- */
- var VMLRendererExtension = {
- Element: VMLElement,
- isIE8: win.navigator.userAgent.indexOf('MSIE 8.0') > -1,
- /**
- * Initialize the VMLRenderer.
- *
- * @function Highcharts.VMLRenderer#init
- * @param {Highcharts.HTMLDOMElement} container
- * @param {number} width
- * @param {number} height
- * @return {void}
- */
- init: function (container,
- width,
- height) {
- var renderer = this,
- boxWrapper,
- box,
- css;
- // Extended SVGRenderer member
- this.crispPolyLine = SVGRenderer.prototype.crispPolyLine;
- renderer.alignedObjects = [];
- boxWrapper = renderer.createElement('div')
- .css({ position: 'relative' });
- box = boxWrapper.element;
- container.appendChild(boxWrapper.element);
- // generate the containing box
- renderer.isVML = true;
- renderer.box = box;
- renderer.boxWrapper = boxWrapper;
- renderer.gradients = {};
- renderer.cache = {}; // Cache for numerical bounding boxes
- renderer.cacheKeys = [];
- renderer.imgCount = 0;
- renderer.setSize(width, height, false);
- // The only way to make IE6 and IE7 print is to use a global
- // namespace. However, with IE8 the only way to make the dynamic
- // shapes visible in screen and print mode seems to be to add the
- // xmlns attribute and the behaviour style inline.
- if (!doc.namespaces.hcv) {
- doc.namespaces.add('hcv', 'urn:schemas-microsoft-com:vml');
- // Setup default CSS (#2153, #2368, #2384)
- css = 'hcv\\:fill, hcv\\:path, hcv\\:shape, hcv\\:stroke' +
- '{ behavior:url(#default#VML); display: inline-block; } ';
- try {
- doc.createStyleSheet().cssText = css;
- }
- catch (e) {
- doc.styleSheets[0].cssText += css;
- }
- }
- },
- /**
- * Detect whether the renderer is hidden. This happens when one of the
- * parent elements has display: none
- *
- * @function Highcharts.VMLRenderer#isHidden
- */
- isHidden: function () {
- return !this.box.offsetWidth;
- },
- /**
- * Define a clipping rectangle. In VML it is accomplished by storing the
- * values for setting the CSS style to all associated members.
- *
- * @function Highcharts.VMLRenderer#clipRect
- * @param {number|Highcharts.SizeObject} x
- * @param {number} y
- * @param {number} width
- * @param {number} height
- * @return {Highcharts.VMLElement}
- */
- clipRect: function (x, y, width, height) {
- // create a dummy element
- var clipRect = this.createElement(),
- isObj = isObject(x);
- // mimic a rectangle with its style object for automatic updating in
- // attr
- return extend(clipRect, {
- members: [],
- count: 0,
- left: (isObj ? x.x : x) + 1,
- top: (isObj ? x.y : y) + 1,
- width: (isObj ? x.width : width) - 1,
- height: (isObj ? x.height : height) - 1,
- getCSS: function (wrapper) {
- var element = wrapper.element, nodeName = element.nodeName, isShape = nodeName === 'shape', inverted = wrapper.inverted, rect = this, top = rect.top - (isShape ? element.offsetTop : 0), left = rect.left, right = left + rect.width, bottom = top + rect.height, ret = {
- clip: 'rect(' +
- Math.round(inverted ? left : top) + 'px,' +
- Math.round(inverted ? bottom : right) + 'px,' +
- Math.round(inverted ? right : bottom) + 'px,' +
- Math.round(inverted ? top : left) + 'px)'
- };
- // issue 74 workaround
- if (!inverted && wrapper.docMode8 && nodeName === 'DIV') {
- extend(ret, {
- width: right + 'px',
- height: bottom + 'px'
- });
- }
- return ret;
- },
- // used in attr and animation to update the clipping of all
- // members
- updateClipping: function () {
- clipRect.members.forEach(function (member) {
- // Member.element is falsy on deleted series, like in
- // stock/members/series-remove demo. Should be removed
- // from members, but this will do.
- if (member.element) {
- member.css(clipRect.getCSS(member));
- }
- });
- }
- });
- },
- /**
- * Take a color and return it if it's a string, make it a gradient if
- * it's a gradient configuration object, and apply opacity.
- *
- * @function Highcharts.VMLRenderer#color<T>
- *
- * @param {T} color
- * The color or config object
- *
- * @return {T}
- */
- color: function (colorOption, elem, prop, wrapper) {
- var renderer = this,
- colorObject,
- regexRgba = /^rgba/,
- markup,
- fillType,
- ret = 'none';
- // Check for linear or radial gradient
- if (colorOption &&
- colorOption.linearGradient) {
- fillType = 'gradient';
- }
- else if (colorOption &&
- colorOption.radialGradient) {
- fillType = 'pattern';
- }
- if (fillType) {
- var stopColor, stopOpacity, gradient = (colorOption.linearGradient ||
- colorOption.radialGradient), x1, y1, x2, y2, opacity1, opacity2, color1, color2, fillAttr = '', stops = colorOption.stops, firstStop, lastStop, colors = [], addFillNode = function () {
- // Add the fill subnode. When colors attribute is used,
- // the meanings of opacity and o:opacity2 are reversed.
- markup = ['<fill colors="' + colors.join(',') +
- '" opacity="', opacity2, '" o:opacity2="',
- opacity1, '" type="', fillType, '" ', fillAttr,
- 'focus="100%" method="any" />'];
- createElement(renderer.prepVML(markup), null, null, elem);
- };
- // Extend from 0 to 1
- firstStop = stops[0];
- lastStop = stops[stops.length - 1];
- if (firstStop[0] > 0) {
- stops.unshift([
- 0,
- firstStop[1]
- ]);
- }
- if (lastStop[0] < 1) {
- stops.push([
- 1,
- lastStop[1]
- ]);
- }
- // Compute the stops
- stops.forEach(function (stop, i) {
- if (regexRgba.test(stop[1])) {
- colorObject = color(stop[1]);
- stopColor = colorObject.get('rgb');
- stopOpacity = colorObject.get('a');
- }
- else {
- stopColor = stop[1];
- stopOpacity = 1;
- }
- // Build the color attribute
- colors.push((stop[0] * 100) + '% ' + stopColor);
- // Only start and end opacities are allowed, so we use the
- // first and the last
- if (!i) {
- opacity1 = stopOpacity;
- color2 = stopColor;
- }
- else {
- opacity2 = stopOpacity;
- color1 = stopColor;
- }
- });
- // Apply the gradient to fills only.
- if (prop === 'fill') {
- // Handle linear gradient angle
- if (fillType === 'gradient') {
- x1 = gradient.x1 || gradient[0] || 0;
- y1 = gradient.y1 || gradient[1] || 0;
- x2 = gradient.x2 || gradient[2] || 0;
- y2 = gradient.y2 || gradient[3] || 0;
- fillAttr = 'angle="' + (90 - Math.atan((y2 - y1) / // y vector
- (x2 - x1) // x vector
- ) * 180 / Math.PI) + '"';
- addFillNode();
- // Radial (circular) gradient
- }
- else {
- var r = gradient.r,
- sizex = r * 2,
- sizey = r * 2,
- cx = gradient.cx,
- cy = gradient.cy,
- radialReference = elem.radialReference,
- bBox,
- applyRadialGradient = function () {
- if (radialReference) {
- bBox = wrapper.getBBox();
- cx += (radialReference[0] - bBox.x) /
- bBox.width - 0.5;
- cy += (radialReference[1] - bBox.y) /
- bBox.height - 0.5;
- sizex *= radialReference[2] / bBox.width;
- sizey *= radialReference[2] / bBox.height;
- }
- fillAttr =
- 'src="' + getOptions().global.VMLRadialGradientURL +
- '" ' +
- 'size="' + sizex + ',' + sizey + '" ' +
- 'origin="0.5,0.5" ' +
- 'position="' + cx + ',' + cy + '" ' +
- 'color2="' + color2 + '" ';
- addFillNode();
- };
- // Apply radial gradient
- if (wrapper.added) {
- applyRadialGradient();
- }
- else {
- // We need to know the bounding box to get the size
- // and position right
- wrapper.onAdd = applyRadialGradient;
- }
- // The fill element's color attribute is broken in IE8
- // standards mode, so we need to set the parent shape's
- // fillcolor attribute instead.
- ret = color1;
- }
- // Gradients are not supported for VML stroke, return the first
- // color. #722.
- }
- else {
- ret = stopColor;
- }
- // If the color is an rgba color, split it and add a fill node
- // to hold the opacity component
- }
- else if (regexRgba.test(colorOption) && elem.tagName !== 'IMG') {
- colorObject = color(colorOption);
- wrapper[prop + '-opacitySetter'](colorObject.get('a'), prop, elem);
- ret = colorObject.get('rgb');
- }
- else {
- // 'stroke' or 'fill' node
- var propNodes = elem.getElementsByTagName(prop);
- if (propNodes.length) {
- propNodes[0].opacity = 1;
- propNodes[0].type = 'solid';
- }
- ret = colorOption;
- }
- return ret;
- },
- /**
- * Take a VML string and prepare it for either IE8 or IE6/IE7.
- *
- * @function Highcharts.VMLRenderer#prepVML
- *
- * @param {Array<(number|string)>} markup
- * A string array of the VML markup to prepare
- *
- * @return {string}
- */
- prepVML: function (markup) {
- var vmlStyle = 'display:inline-block;behavior:url(#default#VML);',
- isIE8 = this.isIE8;
- markup = markup.join('');
- if (isIE8) { // add xmlns and style inline
- markup = markup.replace('/>', ' xmlns="urn:schemas-microsoft-com:vml" />');
- if (markup.indexOf('style="') === -1) {
- markup = markup.replace('/>', ' style="' + vmlStyle + '" />');
- }
- else {
- markup = markup.replace('style="', 'style="' + vmlStyle);
- }
- }
- else { // add namespace
- markup = markup.replace('<', '<hcv:');
- }
- return markup;
- },
- /**
- * Create rotated and aligned text
- *
- * @function Highcharts.VMLRenderer#text
- *
- * @param {string} str
- *
- * @param {number} x
- *
- * @param {number} y
- */
- text: SVGRenderer.prototype.html,
- /**
- * Create and return a path element
- *
- * @function Highcharts.VMLRenderer#path
- *
- * @param {Highcharts.VMLAttributes|Highcharts.VMLPathArray} [path]
- */
- path: function (path) {
- var attr = {
- // subpixel precision down to 0.1 (width and height = 1px)
- coordsize: '10 10'
- };
- if (isArray(path)) {
- attr.d = path;
- }
- else if (isObject(path)) { // attributes
- extend(attr, path);
- }
- // create the shape
- return this.createElement('shape').attr(attr);
- },
- /**
- * Create and return a circle element. In VML circles are implemented as
- * shapes, which is faster than v:oval
- *
- * @function Highcharts.VMLRenderer#circle
- * @param {number|Highcharts.Dictionary<number>} x
- * @param {number} [y]
- * @param {number} [r]
- * @return {Highcharts.VMLElement}
- */
- circle: function (x, y, r) {
- var circle = this.symbol('circle');
- if (isObject(x)) {
- r = x.r;
- y = x.y;
- x = x.x;
- }
- circle.isCircle = true; // Causes x and y to mean center (#1682)
- circle.r = r;
- return circle.attr({ x: x, y: y });
- },
- /**
- * Create a group using an outer div and an inner v:group to allow
- * rotating and flipping. A simple v:group would have problems with
- * positioning child HTML elements and CSS clip.
- *
- * @function Highcharts.VMLRenderer#g
- *
- * @param {string} name
- * The name of the group
- *
- * @return {Highcharts.VMLElement}
- */
- g: function (name) {
- var wrapper,
- attribs;
- // set the class name
- if (name) {
- attribs = {
- 'className': 'highcharts-' + name,
- 'class': 'highcharts-' + name
- };
- }
- // the div to hold HTML and clipping
- wrapper = this.createElement('div').attr(attribs);
- return wrapper;
- },
- /**
- * VML override to create a regular HTML image.
- *
- * @function Highcharts.VMLRenderer#image
- *
- * @param {string} src
- *
- * @param {number} x
- *
- * @param {number} y
- *
- * @param {number} width
- *
- * @param {number} height
- * @return {Highcharts.VMLElement}
- */
- image: function (src, x, y, width, height) {
- var obj = this.createElement('img').attr({ src: src });
- if (arguments.length > 1) {
- obj.attr({
- x: x,
- y: y,
- width: width,
- height: height
- });
- }
- return obj;
- },
- /**
- * For rectangles, VML uses a shape for rect to overcome bugs and
- * rotation problems
- *
- * @function Highcharts.VMLRenderer#createElement
- * @param {string} nodeName
- * @return {Highcharts.VMLElement}
- */
- createElement: function (nodeName) {
- return nodeName === 'rect' ?
- this.symbol(nodeName) :
- SVGRenderer.prototype.createElement.call(this, nodeName);
- },
- /**
- * In the VML renderer, each child of an inverted div (group) is
- * inverted
- *
- * @function Highcharts.VMLRenderer#invertChild
- *
- * @param {Highcharts.HTMLDOMElement} element
- *
- * @param {Highcharts.HTMLDOMElement} parentNode
- */
- invertChild: function (element, parentNode) {
- var ren = this,
- parentStyle = parentNode.style,
- imgStyle = element.tagName === 'IMG' && element.style; // #1111
- css(element, {
- flip: 'x',
- left: pInt(parentStyle.width) -
- (imgStyle ? pInt(imgStyle.top) : 1),
- top: pInt(parentStyle.height) -
- (imgStyle ? pInt(imgStyle.left) : 1),
- rotation: -90
- });
- // Recursively invert child elements, needed for nested composite
- // shapes like box plots and error bars. #1680, #1806.
- [].forEach.call(element.childNodes, function (child) {
- ren.invertChild(child, element);
- });
- },
- /**
- * Symbol definitions that override the parent SVG renderer's symbols
- *
- * @name Highcharts.VMLRenderer#symbols
- * @type {Highcharts.Dictionary<Function>}
- */
- symbols: {
- // VML specific arc function
- arc: function (x, y, w, h, options) {
- var start = options.start,
- end = options.end,
- radius = options.r || w || h,
- innerRadius = options.innerR,
- cosStart = Math.cos(start),
- sinStart = Math.sin(start),
- cosEnd = Math.cos(end),
- sinEnd = Math.sin(end),
- ret;
- if (end - start === 0) { // no angle, don't show it.
- return ['x'];
- }
- ret = [
- 'wa',
- x - radius,
- y - radius,
- x + radius,
- y + radius,
- x + radius * cosStart,
- y + radius * sinStart,
- x + radius * cosEnd,
- y + radius * sinEnd // end y
- ];
- if (options.open && !innerRadius) {
- ret.push('e', 'M', x, // - innerRadius,
- y // - innerRadius
- );
- }
- ret.push('at', // anti clockwise arc to
- x - innerRadius, // left
- y - innerRadius, // top
- x + innerRadius, // right
- y + innerRadius, // bottom
- x + innerRadius * cosEnd, // start x
- y + innerRadius * sinEnd, // start y
- x + innerRadius * cosStart, // end x
- y + innerRadius * sinStart, // end y
- 'x', // finish path
- 'e' // close
- );
- ret.isArc = true;
- return ret;
- },
- // Add circle symbol path. This performs significantly faster than
- // v:oval.
- circle: function (x, y, w, h, wrapper) {
- if (wrapper && defined(wrapper.r)) {
- w = h = 2 * wrapper.r;
- }
- // Center correction, #1682
- if (wrapper && wrapper.isCircle) {
- x -= w / 2;
- y -= h / 2;
- }
- // Return the path
- return [
- 'wa',
- x,
- y,
- x + w,
- y + h,
- x + w,
- y + h / 2,
- x + w,
- y + h / 2,
- 'e' // close
- ];
- },
- /**
- * Add rectangle symbol path which eases rotation and omits arcsize
- * problems compared to the built-in VML roundrect shape. When
- * borders are not rounded, use the simpler square path, else use
- * the callout path without the arrow.
- */
- rect: function (x, y, w, h, options) {
- return SVGRenderer.prototype.symbols[!defined(options) || !options.r ? 'square' : 'callout'].call(0, x, y, w, h, options);
- }
- }
- };
- H.VMLRenderer = VMLRenderer = function () {
- this.init.apply(this, arguments);
- };
- extend(VMLRenderer.prototype, SVGRenderer.prototype);
- extend(VMLRenderer.prototype, VMLRendererExtension);
- // general renderer
- H.Renderer = VMLRenderer;
- // 3D additions
- VMLRenderer3D.compose(VMLRenderer, SVGRenderer);
- }
- SVGRenderer.prototype.getSpanWidth = function (wrapper, tspan) {
- var renderer = this,
- bBox = wrapper.getBBox(true),
- actualWidth = bBox.width;
- // Old IE cannot measure the actualWidth for SVG elements (#2314)
- if (!svg && renderer.forExport) {
- actualWidth = renderer.measureSpanWidth(tspan.firstChild.data, wrapper.styles);
- }
- return actualWidth;
- };
- // This method is used with exporting in old IE, when emulating SVG (see #2314)
- SVGRenderer.prototype.measureSpanWidth = function (text, styles) {
- var measuringSpan = doc.createElement('span'),
- offsetWidth,
- textNode = doc.createTextNode(text);
- measuringSpan.appendChild(textNode);
- css(measuringSpan, styles);
- this.box.appendChild(measuringSpan);
- offsetWidth = measuringSpan.offsetWidth;
- discardElement(measuringSpan); // #2463
- return offsetWidth;
- };
- });
- _registerModule(_modules, 'masters/modules/oldie.src.js', [], function () {
- });
- }));
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